Inkscape Troubleshooting

Fusion Export Proportions Are Off

Stroke weights are sometimes interpreted incorrectly in Inkscape. This results in massively thick strokes that cause the file to render incorrectly.

To quickly check the file, go to: View > Display mode > Outline

This temporarily hides strokes and fills, and displays the actual shapes that Origin uses. If this view looks correct, select all the shapes and assign a 0.01" stroke width: Object > Fill and Stroke > Stroke Style: Width 

You can return to the Fill/Stroke rendered view by selecting View > Display Mode > Normal  

Scale is Incorrect

While SVG files can be defined in real world units (mm, inch, etc.), some vector editing applications (Illustrator, e.g.) convert these units into px (pixels). Unfortunately, different applications assume different pixel density. 

  • Illustrator assumes 72 pixels per inch

  • Inkscape assumes  96 pixels per inch

  • Corel Draw assumes  72 pixels per inch

When opening SVGs in Inkscape that were created in Illustrator, the easiest technique to resolve scale is to go to:

File > Document Properties > Display Units = inches

Then change the file's scale to 72 pixels per inch.

You are then free to select the units you wish to work in.

Slow File Placement or Screen 'Lag' While Cutting

Large curved shapes become computationally intensive on Origin. To improve the performance on tool, shapes can be "flattened," (turned into many straight lines). By controlling this in Inkscape you can find a balance between design fidelity and tool processing speed that suits you.

Select the curves you wish to flatten, then go to Extensions > Modify Paths > Flatten Beziers:

flatten_bezier.png

The image above shows a bezier circle, and the output of the flatten function using three different settings. Keep in mind using a value that is too small will create many lines and will eventually slow down the file in much the same way as the original bezier.